pep talks, advice, and assets for the modern designer. 10 talks. 2 entire books. 105 art assets.

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Luck

The shelves of your now closed local bookstore, and the virtual shelves of your thriving online bookstore are filled with books that promise to tell you how to do something — create a successful business, hire the right people, get a great job, and in this case, get your high-tech organization to lead with design. The single most important factor in success that almost none of these books write about is — luck.

Making Things Special Book 1
Books
Making Things Special Book 1
Art and Craft
Talks
Art and Craft
Software vs. Content
Talks
Software vs. Content
Past is Prologue
Talks
Past is Prologue
Making Things Special Book 2
Books
Making Things Special Book 2
History of Software User Experiences (Part 1)
Talks
History of Software User Experiences (Part 1)
History of Software User Experiences (Part 2)
Talks
History of Software User Experiences (Part 2)
Luck
Talks
Luck
What it Means To Be a User Experience Designer
Talks
What it Means To Be a User Experience Designer
Designers That Can Code?
Talks
Designers That Can Code?
The Dark Art of Defining Success
Talks
The Dark Art of Defining Success
Usability is the New Minimum Bar
Talks
Usability is the New Minimum Bar
The Retro Collection
Assets
The Retro Collection
Minimalist White Seamless Textures
Assets
Minimalist White Seamless Textures
Mix & Match Peeps
Assets
Mix & Match Peeps
The Sketch Collection Vol. 1
Assets
The Sketch Collection Vol. 1
The Sketch Collection Vol. 2
Assets
The Sketch Collection Vol. 2